The Dark Reality Shown in Games – Hellblade Senua’s Sacrifice
The story of Hellblade is based on Celtic and Norse mythology and follows the story of a warrior named Senua as she embarks on a very personal journey through a hellish underworld. The studio did a wonderful job at mixing the magnificently rich history of the Celtic and Norse mythology with the right amount of fiction to deliver a breathtaking experience.
Although the narrative throughout this game is predominantly mythology, not only informing players but also allowing them to relive the stories that were heard hundreds of years ago, it is merely seen as a secondary source of information.
From the word go in this game I’m immediately unsettled and nervous. This is due to the constant use of whispers and voices that can be heard. Even though Ninja Theory (creators) knew that these voices would unsettle the players, they still continued to overload headphones with whispers and calls – sometimes heard from different places.
I admire what they’re attempting to show through this game as it isn’t solely about a warrior fighting Gods and getting to Hel, it also focuses on her inner, personal demons. This game has been made to shed light on real issues that real people suffer from each day. Schizophrenia is widely understood as a awful mental illness, however many people dont understand what a person who suffers from it may feel like. Hellblade portrays this extremely well, showing her inner hurt as well as her delusions.
Thus, in conclusion, Ninja Theory created two very well thought out and researched narratives, and managed to create a masterpiece of a game, as well as informing players on mental illness.